/*****************************************************************************
 * Copyright (c) 2014-2026 OpenRCT2 developers
 *
 * For a complete list of all authors, please refer to contributors.md
 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is licensed under the GNU General Public License version 3.
 *****************************************************************************/

#include "WaterSetHeightAction.h"

#include "../../Diagnostic.h"
#include "../../GameState.h"
#include "../../OpenRCT2.h"
#include "../../management/Finance.h"
#include "../../world/ConstructionClearance.h"
#include "../../world/Footpath.h"
#include "../../world/Map.h"
#include "../../world/Park.h"
#include "../../world/QuarterTile.h"
#include "../../world/Wall.h"
#include "../../world/tile_element/SurfaceElement.h"

namespace OpenRCT2::GameActions
{
    WaterSetHeightAction::WaterSetHeightAction(const CoordsXY& coords, uint8_t height)
        : _coords(coords)
        , _height(height)
    {
    }

    void WaterSetHeightAction::AcceptParameters(GameActionParameterVisitor& visitor)
    {
        visitor.Visit(_coords);
        visitor.Visit("height", _height);
    }

    uint16_t WaterSetHeightAction::GetActionFlags() const
    {
        return GameAction::GetActionFlags();
    }

    void WaterSetHeightAction::Serialise(DataSerialiser& stream)
    {
        GameAction::Serialise(stream);

        stream << DS_TAG(_coords) << DS_TAG(_height);
    }

    Result WaterSetHeightAction::Query(GameState_t& gameState, Park::ParkData& park) const
    {
        auto res = Result();
        res.expenditure = ExpenditureType::landscaping;
        res.position = { _coords, _height * kCoordsZStep };

        if (gLegacyScene != LegacyScene::scenarioEditor && !gameState.cheats.sandboxMode
            && park.flags & PARK_FLAGS_FORBID_LANDSCAPE_CHANGES)
        {
            return Result(Status::disallowed, kStringIdNone, STR_FORBIDDEN_BY_THE_LOCAL_AUTHORITY);
        }

        StringId errorMsg = CheckParameters();
        if (errorMsg != kStringIdNone)
        {
            return Result(Status::invalidParameters, kStringIdNone, errorMsg);
        }

        if (!LocationValid(_coords))
        {
            return Result(Status::notOwned, kStringIdNone, STR_LAND_NOT_OWNED_BY_PARK);
        }

        if (gLegacyScene != LegacyScene::scenarioEditor && !gameState.cheats.sandboxMode)
        {
            if (!MapIsLocationInPark(_coords))
            {
                return Result(Status::disallowed, kStringIdNone, STR_LAND_NOT_OWNED_BY_PARK);
            }
        }

        SurfaceElement* surfaceElement = MapGetSurfaceElementAt(_coords);
        if (surfaceElement == nullptr)
        {
            LOG_ERROR("No surface element at: x %u, y %u", _coords.x, _coords.y);
            return Result(Status::invalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_SURFACE_ELEMENT_NOT_FOUND);
        }

        int32_t zHigh = surfaceElement->GetBaseZ();
        int32_t zLow = _height * kCoordsZStep;
        if (surfaceElement->GetWaterHeight() > 0)
        {
            zHigh = surfaceElement->GetWaterHeight();
        }
        if (zLow > zHigh)
        {
            int32_t temp = zHigh;
            zHigh = zLow;
            zLow = temp;
        }

        if (auto res2 = MapCanConstructAt({ _coords, zLow, zHigh }, { 0b1111, 0b1111 }); res2.error != Status::ok)
        {
            return res2;
        }
        if (surfaceElement->HasTrackThatNeedsWater())
        {
            return Result(Status::disallowed, STR_ERR_INVALID_PARAMETER, STR_ERR_TRACK_ON_THIS_TILE_NEEDS_WATER);
        }

        res.cost = 250;

        return res;
    }

    Result WaterSetHeightAction::Execute(GameState_t& gameState, Park::ParkData& park) const
    {
        auto res = Result();
        res.expenditure = ExpenditureType::landscaping;
        res.position = { _coords, _height * kCoordsZStep };

        int32_t surfaceHeight = TileElementHeight(_coords);
        FootpathRemoveLitter({ _coords, surfaceHeight });
        if (!gameState.cheats.disableClearanceChecks)
            WallRemoveAtZ({ _coords, surfaceHeight });

        SurfaceElement* surfaceElement = MapGetSurfaceElementAt(_coords);
        if (surfaceElement == nullptr)
        {
            LOG_ERROR("No surface element at: x %u, y %u", _coords.x, _coords.y);
            return Result(Status::invalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_SURFACE_ELEMENT_NOT_FOUND);
        }

        if (_height > surfaceElement->BaseHeight)
        {
            surfaceElement->SetWaterHeight(_height * kCoordsZStep);
        }
        else
        {
            surfaceElement->SetWaterHeight(0);
        }
        MapInvalidateTileFull(_coords);

        res.cost = 250;

        return res;
    }

    StringId WaterSetHeightAction::CheckParameters() const
    {
        auto mapSizeMax = GetMapSizeMaxXY();
        if (_coords.x > mapSizeMax.x || _coords.y > mapSizeMax.y)
        {
            return STR_OFF_EDGE_OF_MAP;
        }

        if (_height < kMinimumWaterHeight)
        {
            return STR_TOO_LOW;
        }

        if (_height > kMaximumWaterHeight)
        {
            return STR_TOO_HIGH;
        }

        return kStringIdNone;
    }
} // namespace OpenRCT2::GameActions
